World of Warcraft: Forever players in Australia and New Zealand are struggling to get sunlight, and not for the usual MMO reasons
Down under.
World of Warcraft: Forever players are having a blast in the new MMO, but not everyone is basking in the rays of its successful launch. Players located in Australia, New Zealand, and other Oceania countries are having a bit of a sunlight problem.
But it’s not that too much time behind the computer is keeping WoW players on the other side of the globe away from their precious Vitamin D. Rather, it’s in-game sunlight that’s scarce for our Oceania friends.
World of Warcraft: Forever, if you didn’t already known, has a lovely in-game day/night cycle that aligns with your server clock rather than your local time. So, for a British player, the server time is one hour ahead of GMT. That means if I play during the day I see the sun hanging over Azeroth, and if I do a late night MMO session it’s replaced by the moon.
However, while Oceania players can access a data centre in Australia that allows for a solid connection to WoW, they still share the same mega-servers with North Americans. That mega-server is aligned with North American time, differing drastically from Oceania time zones. In other words, for World of Warcraft: Forever players in Oceania, day is night and night is day. And they’ve had enough!
Reddit user Playful_Artichoke981 has been at the forefront of requests asking Blizzard to address the problem , though they’re far from alone. Currently, Oceania players see full daylight in-game from around midnight to 6am in the morning, which obviously is far from normal gaming hours for the majority of players in the region.
“We don’t hate the nighttime. We just want variety,” writes Playful_Artichoke981. “We don’t want to have to compromise our sleep schedules to experience this game in all its glory.” Another user, cuddlegoop, echoes the sentiment: “I am totally fine with my day/night changing when I join an NA party. Just let me see the sun! I was up late last night and the view over the bay at Shadowfan Keep in the dawn was so beautiful I want to see stuff like that more often.”
Eurogamer has contacted Blizzard to ask if it has plans to address the issue, but we’ve not received a response at the time of writing.
World of Warcraft: Forever is proving exceptionally popular, breaking records as the biggest launch in the series’ history. And based on what I’ve played this week, it’s looking to be a brilliant MMO that’s well worth jumping into, if you have the time.
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