The Blood of Dawnwalker is getting a New Game Plus mode in next week’s update
Raise the stakes.
A New Game Plus mode is coming to vampiric RPG The Blood of Dawnwalker next week.
Developer Rebel Wolves has now detailed everything coming with The Blood of Dawnwalker’s Update 1.2, currently planned to go live sometime next week, and top of the list of changes is a New Game Plus for players who have already rolled credits on the game.
“If you completed the Epilogue, you can dive right back into Vale Sangora with New Game+,” the developer revealed earlier today. “Your level, skills, and inventory will carry over.” Rebel Wolves is upping the level cap to 100 for New Game Plus, which will also have items with updated stats and enemies “balanced and scaled uniformly across all regions.”
Elsewhere in Update 1.2, the studio is making tweaks to “enemy health pools and how often they use their abilities during combat,” and improving terrain geometry to allow for “smoother movement during combat and exploration.” We’ll need to wait for more comprehensive patch notes before finding out which enemies are getting spongier or flimsier, however.
While the incoming patch doesn’t seem to be as beefy as the last – the one that added animal petting and an easier Story mode – it’ll be a good way to sink your teeth deeper into a game that’s already begging to be replayed, thanks to a time management mechanic that can drastically change any given run.
The new game from some former The Witcher 3 veterans came out in September and seems to have been a hit. Eurogamer’s The Blood of Dawnwalker review called the game a “familiar dark fantasy adventure, but one with bold and provocative ideas of its own, that’s mostly, enormously successful.”
Bandai Namco Entertainment
Fantasy
Open World
PC
PS5
Rebel Wolves
RPG
RPG: Action
Story Rich


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